Take That, Humans!
Gaming

Take That, Humans!

At the BlizzCon gaming convention last weekend, players of the strategy game StarCraft II stood in line to get walloped by DeepMind’s AI. After training for the better part of a year, the bot has become one of the world’s top players.

November 6, 20192 min read
Take That, Humans!
Gaming

Take That, Humans!

At the BlizzCon gaming convention last weekend, players of the strategy game StarCraft II stood in line to get walloped by DeepMind’s AI. After training for the better part of a year, the bot has become one of the world’s top players.

November 6, 20192 min read
Cube Controversy
Gaming

Cube Controversy

OpenAI trained a five-fingered robotic hand to unscramble the Rubik’s Cube puzzle, bringing both acclaim and criticism. The AI research lab OpenAI trained a mechanical hand to balance, twist, and turn the cube.

October 23, 20192 min read
Cube Controversy
Gaming

Cube Controversy

OpenAI trained a five-fingered robotic hand to unscramble the Rubik’s Cube puzzle, bringing both acclaim and criticism. The AI research lab OpenAI trained a mechanical hand to balance, twist, and turn the cube.

October 23, 20192 min read
Autonomous Drones Ready to Race
Gaming

Autonomous Drones Ready to Race

Pilots in drone races fly souped-up quadcopters around an obstacle course at 120 miles per hour. But soon they may be out of a job, as race organizers try to spice things up with drones controlled by AI.

October 16, 20191 min read
Autonomous Drones Ready to Race
Gaming

Autonomous Drones Ready to Race

Pilots in drone races fly souped-up quadcopters around an obstacle course at 120 miles per hour. But soon they may be out of a job, as race organizers try to spice things up with drones controlled by AI.

October 16, 20191 min read
Ready or Not
Gaming

Ready or Not

Independent research lab OpenAI designed virtual agents to play hide-and-seek. They evolved increasingly clever strategies, eventually hacking the game world’s physics to gain advantage.

September 25, 20192 min read
Ready or Not
Gaming

Ready or Not

Independent research lab OpenAI designed virtual agents to play hide-and-seek. They evolved increasingly clever strategies, eventually hacking the game world’s physics to gain advantage.

September 25, 20192 min read
Leveling the Playing Field
Gaming

Leveling the Playing Field

Deep reinforcement learning has given machines apparent hegemony in vintage Atari games, but their scores have been hard to compare — with one another or with human performance — because there are no rules governing what machines can and can’t do to win. Researchers aim to change that.

September 11, 20192 min read
Leveling the Playing Field
Gaming

Leveling the Playing Field

Deep reinforcement learning has given machines apparent hegemony in vintage Atari games, but their scores have been hard to compare — with one another or with human performance — because there are no rules governing what machines can and can’t do to win. Researchers aim to change that.

September 11, 20192 min read
AI in the Real World
Gaming

AI in the Real World

Theoretical advances can be thrilling, but the excitement can drown out all the ways AI is actually being put to use. DeepIndex provides an up-to-date, well organized, cheeky guide to practical applications culled from news reports.

September 4, 20191 min read
AI in the Real World
Gaming

AI in the Real World

Theoretical advances can be thrilling, but the excitement can drown out all the ways AI is actually being put to use. DeepIndex provides an up-to-date, well organized, cheeky guide to practical applications culled from news reports.

September 4, 20191 min read
Get Your Kicks With DRL
Gaming

Get Your Kicks With DRL

Researchers typically test deep reinforcement learning algorithms on games from Space Invaders to StarCraft. The Google Brain team in Zurich adds another option: football, also known as soccer.

August 28, 20192 min read
Get Your Kicks With DRL
Gaming

Get Your Kicks With DRL

Researchers typically test deep reinforcement learning algorithms on games from Space Invaders to StarCraft. The Google Brain team in Zurich adds another option: football, also known as soccer.

August 28, 20192 min read
DeepMind Results Raise Questions
Gaming

DeepMind Results Raise Questions

Alphabet subsidiary DeepMind lost $572 million in the past year, and its losses over the last three years amounted to more than $1 billion. AI contrarian Gary Marcus used the news as an opportunity to question the direction of AI as an industry.

August 21, 20192 min read

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